Author Topic: Scrolling starfield in Elite 1984  (Read 23719 times)

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Scrolling starfield in Elite 1984
« on: February 13, 2020, 05:24:35 PM »
How would one go about implementing a starfield like this? I have tried generating random white pixels on the screen and then re-generate them as they move off screen either due to player forward motion or rotation, but it doesn't feel like stars in space at all. Should I generate a cloud of billboards around the player instead? These stars are just for cosmetics, so they will always be far away, but I do want the effect of you zooming past them.

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« Last Edit: February 20, 2020, 11:28:51 AM by JeGX »


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Re: Scrolling starfield in Elite 1984
« Reply #1 on: February 13, 2020, 05:58:15 PM »