Micro GeeXLab Game: Imbrickers 0.3.0, the classic Tetris game revisited
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Here's a bunch of things that people in the VR industry do know, but either forget they know, or find too complex to talk publicly about. As a result, they're very poorly understood in the public discussions, so I thought I'd try to share some of them. Be warned a few of the opinions are still somewhat contentious - not everyone will agree with some parts of this. That's in the nature of VR - nobody really knows how it works yet, certainly not me, so there will always be disagreement.