Scaling Ambient Animations for Improved Game Experience

Started by Stefan, September 19, 2009, 08:57:43 AM

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QuoteIn a new Gamasutra feature, part of the Intel Visual Computing microsite, two Intel engineers delve into the technique of ambient animation scaling.

The benefit of such scaling is that it allows meaningful gameplay to stay smoothly consistent across multiple levels of hardware performance, but systematically takes advantage of higher-performance systems by scaling up. Intel's Mike Yi and Orion Granatir demonstrate the technique through the free Horsepower demo, the source code to which is provided.