NVIDIA - Ray Tracing Best Practices

Started by JeGX, March 21, 2019, 03:20:14 PM

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This post presents best practices for implementing ray tracing in games and other real-time graphics applications. We present these as briefly as possible to help you quickly find key ideas. This is based on a presentation made at the 2019 GDC by NVIDIA engineers.

Link: https://devblogs.nvidia.com/rtx-best-practices/

Real Time Ray Tracing