Author Topic: MadView3D vs. Amazon Lumberyard Bistro demo  (Read 445 times)

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Stefan

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MadView3D vs. Amazon Lumberyard Bistro demo
« on: November 19, 2018, 06:03:16 PM »
Quote
Morgan McGuire, Computer Graphics Archive, July 2017 (https://casual-effects.com/data)

Created by Amazon Lumberyard for a 2017 GDC demo. Released publicly in the NVIDIA ORCA collection. The exterior contains 2,837,181 triangles and 2,910,304 vertices. The interior contains 1, 020, 907 triangles and 762, 263 vertices.

Lots of black textures in this demo in spite of having 6 GB dedicated video RAM.






JeGX

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Re: MadView3D vs. Amazon Lumberyard Bistro demo
« Reply #1 on: November 19, 2018, 07:17:31 PM »
Look at the log file, maybe you will see that some textures have not been loaded because of a wrong path or unsupported format or...

Stefan

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Re: MadView3D vs. Amazon Lumberyard Bistro demo
« Reply #2 on: November 19, 2018, 08:09:39 PM »
Indeed i messed up the paths  ::)
The contents of the ZIPs must be unpacked into new folders with matching names.

Code: [Select]
Verzeichnis von D:\3D\Amazon Lumberyard Bistro

19.11.2018  20:01    <DIR>          .
19.11.2018  20:01    <DIR>          ..
19.11.2018  19:55    <DIR>          BuildingTextures
16.11.2018  21:29       779.087.266 BuildingTextures.zip
19.11.2018  19:56    <DIR>          Exterior
16.11.2018  21:24        64.186.604 Exterior.zip
19.11.2018  19:56    <DIR>          Interior
16.11.2018  21:24        21.293.392 Interior.zip
19.11.2018  19:53    <DIR>          OtherTextures
16.11.2018  21:31     1.098.632.940 OtherTextures.zip
19.11.2018  19:52    <DIR>          PropTextures
16.11.2018  21:29       651.220.017 PropTextures.zip

This looks better...




JeGX

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Re: MadView3D vs. Amazon Lumberyard Bistro demo
« Reply #3 on: November 19, 2018, 08:27:52 PM »
Cool!

Uncheck the "Camera orbit mode" in order to navigate in the 3D model in free / ghost mode...