GLSL Shaders in QR Codes
Started by Stefan, September 09, 2009, 05:23:57 PM
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QuoteGPU Flame Fractal Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.v.0.75-Replaced the random number generater with a Combined Tausworthe generator. This improves image quality for flames with large use of the various blur vars.-Added opacity setting to xforms.-Various changes to the render library.v.0.74-Massive performance increase, nearly doubling previous performance for iterations.--Broke 1 BILLION iterations/sec!-Fiddled with the threading code some more - flam4 no longer slows down the entire system while running.