Quest3D Awards 2009 entry : Jaworzno IOS

Started by Stefan, August 30, 2009, 08:17:06 PM

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QuoteThe application is a result of 2 years work. The core has 105 xreferenced CGR's loaded dynamicly. Viktor's SSAO solution was used for lightining the hole scene.The scene contains : 15,080,361 polygons of vertex data which was the limit of quest3d loading non instanced geometry with the ssao shader assigned.

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