Micro GeeXLab Game: Imbrickers 0.3.0, the classic Tetris game revisited
Started by Stefan, June 11, 2017, 07:16:46 PM
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Quote from: malcom123 on November 30, 2017, 11:29:36 AMHello,i am a beginner here, i can ask you if you have a link to download flex 1.2 beta ?thank you
Quote1.2.0 (beta 2)--------------- NvFlexUpdateTriangleMesh() now takes vertices with 16-byte stride to remove CPU synchronization step in D3D implementations- Fix for NvFlexGetTimers() reporting incorrect values on D3D12- Fix for vsync in D3D12- Fix for crash when using Flex with NVIDIA driver 384.76Known Issues------------- NVIDIA driver 384.94 can cause a crash on exit when D3D11 async compute is enabled. If using D3D11 with this driver, please disable async compute by setting runOnRenderContext=true in the NvFlexInitDesc you pass to FlexInit. D3D12 async compute is unaffected by the bug, and does not require this workaround.
Quote from: malcom123 on December 02, 2017, 11:00:23 AMmany thans, now works !!!!
Quote from: Poelli on December 03, 2017, 10:45:00 AMWow Stefan this looks really cool!