Compressonator v2.7 released with cross platform and glTF support

Started by JeGX, November 30, 2017, 06:22:05 PM

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JeGX

Compressonator is a set of tools to allow artists and developers to more easily work with compressed assets and easily visualize the quality impact of various compression technologies.  It consists of a GUI application, a command line application and an SDK for easy integration into a developer toolchain.

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We are excited to announce the release of Compressonator V2.7! This version contains several new features and optimizations, including:

Cross Platform Support

Due to popular demand, Linux builds of the Compressonator SDK libs and command line application are now available in the release package. You could also build for MacOS on your own.

glTF 3D Model View and Compression

The Compressonator GUI application now supports loading of glTF v2.0 3D models and rendering through DirectX12 API. The 2D texture assets within the glTF model can be compressed and analyzed by Compressonator.

Links:
- https://gpuopen.com/gaming-product/compressonator/
- https://gpuopen.com/compressonator-v2-7-release-adds-cross-platform-support-3d-model-compression-gltf-v2-0/