Author Topic: Bullet 2.85 released : pybullet and Virtual Reality support for HTC Vive and Oc  (Read 3774 times)

0 Members and 1 Guest are viewing this topic.

Stefan

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 4710
Quote
Bullet 2.85 released : pybullet and Virtual Reality support for HTC Vive and Oculus Rift

 
We have been making a lot of progress in higher quality physics simulation for robotics, games and visual effects. To make our physics simulation easier to use, especially for roboticist and machine learning experts, we created Python bindings, see examples/pybullet. In addition, we added Virtual Reality support for HTC Vive and Oculus Rift using the openvr sdk. See attached youtube movie. Updated documentation will be added soon, as well as possible show-stopper bug-fixes, so the actual release tag may bump up to 2.85.x. Download the release from github here.[/l]
The pre-compiled samples might crash with Intel iGPUs, i filed a bug report; no problems with NVIDIA.
NB: Bullet is used in the epic Riptide (aka Hydro Thunder) series from Vector Unit