Bullet 2.85 released : pybullet and Virtual Reality support for HTC Vive and Oculus Rift
We have been making a lot of progress in higher quality physics simulation for robotics, games and visual effects. To make our physics simulation easier to use, especially for roboticist and machine learning experts, we created Python bindings, see examples/pybullet. In addition, we added Virtual Reality support for HTC Vive and Oculus Rift using the openvr sdk. See attached youtube movie. Updated documentation will be added soon, as well as possible show-stopper bug-fixes, so the actual release tag may bump up to 2.85.x. Download the release from
github here.[/l]
The pre-compiled samples might crash with Intel iGPUs, i filed a bug report; no problems with NVIDIA.
NB: Bullet is used in the epic Riptide (aka Hydro Thunder) series from
Vector Unit