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NVIDIA GameWorks Vulkan and OpenGL Samples 3.0 Released
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Topic: NVIDIA GameWorks Vulkan and OpenGL Samples 3.0 Released (Read 4940 times)
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Stefan
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Posts: 4743
NVIDIA GameWorks Vulkan and OpenGL Samples 3.0 Released
«
on:
July 09, 2016, 10:31:53 AM »
GameWorks Vulkan and OpenGL Samples 3.0 Released
We have rolled out a big upgrade to our GameWorks graphics API samples (formerly known as the OpenGL Samples) – we’ve added support for Vulkan in the framework on all platforms: Windows, Android, desktop Linux and Linux 4 Tegra! The source code and documentation are available today. Check them out at:
https://developer.nvidia.com/gameworks-vulkan-and-opengl-samples
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Stefan
Global Moderator
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Posts: 4743
Re: NVIDIA GameWorks Vulkan and OpenGL Samples 3.0 Released
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Reply #1 on:
August 30, 2016, 07:42:16 PM »
I forgot to mention in the OP, that the samples didn't work for me then.
Now with the latest fixes they do, so i benchmarked with the fish school sample on a NVIDIA 840M
Vulkan ~ 145 fps
OpenGL ES 3.1 AEP ~ 108 fps
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NVIDIA GameWorks Vulkan and OpenGL Samples 3.0 Released