Author Topic: NVIDIA GameWorks Vulkan and OpenGL Samples 3.0 Released  (Read 4537 times)

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Stefan

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NVIDIA GameWorks Vulkan and OpenGL Samples 3.0 Released
« on: July 09, 2016, 10:31:53 AM »
 GameWorks Vulkan and OpenGL Samples 3.0 Released                             


We have rolled out a big upgrade to our GameWorks graphics API samples (formerly known as the OpenGL Samples) – we’ve added support for Vulkan in the framework on all platforms: Windows, Android, desktop Linux and Linux 4 Tegra!  The source code and documentation are available today.  Check them out at:
https://developer.nvidia.com/gameworks-vulkan-and-opengl-samples


Stefan

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Re: NVIDIA GameWorks Vulkan and OpenGL Samples 3.0 Released
« Reply #1 on: August 30, 2016, 07:42:16 PM »
I forgot to mention in the OP, that the samples didn't work for me then.

Now with the latest fixes they do, so i benchmarked with the fish school sample on a NVIDIA 840M
Vulkan ~ 145 fps
OpenGL ES 3.1 AEP ~ 108 fps