The devil is in the details: idTech 666 overview (DOOM engine)

Started by JeGX, August 02, 2016, 06:26:54 PM

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JeGX

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A behind-the-scenes look into the latest renderer technology powering the critically acclaimed DOOM. The lecture will cover how technology was designed for balancing a good visual quality and performance ratio. Numerous topics will be covered, among them details about the lighting solution, techniques for decoupling costs frequency and GCN specific approaches.

Slides (PDF) | source