Quick Introduction to Mesh Shaders (OpenGL and Vulkan)
Started by Stefan, April 06, 2016, 05:37:01 PM
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Quote Added support for the following GPUs: Quadro M6000 24GBFixed several EGL driver interaction problems with resizing windows in Wayland.Fixed a bug that caused some DRM PRIME configurations to fail when DRM KMS was enabled (i.e., nvidia-drm.ko's modeset kernel module parameter was set to "1").Fixed a bug that could cause a kernel crash when VDPAU was used while DRM KMS was enabled.Updated the libglvnd snapshot included in the NVIDIA driver package to libglvnd commit b7d75429677eecc00c3701aaa4deac1304bc51ff. This contains a new revision of the libglvnd ABI. The driver is not compatible with a libglvnd older than commit c5bcda3b848fe52d6ae6ef25c917431c06d62d27.Limited the default concurrency level in nvidia-settings to 32, to avoid hitting the maximum tasks limit on systems with many CPUs.