Autodesk Announces Cross-Platform Stingray Game Engine

Started by Stefan, August 05, 2015, 03:45:57 AM

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Stefan

Game developers have a new player in the game engine market, and it's one most of them already know quite well: Autodesk. At GDC Europe, the software company behind some of the most popular 3D modeling tools in the industry – 3ds Max and Maya – has announced the Stingray game engine to compete with the likes of Unreal, Unity 3d, and others. Alongside Autodesk's other design tools, it offers a seamless solution for game developers and designers to rapidly prototype and build high performance, cross-platform games.

Stingray is based on the Bitsquid game engine acquired by Autodesk last year. It supports testing and deployment to Android, iOS, Windows 7 and 8, Oculus Rift DevKit 2, PS4, and Xbox One.

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JeGX

Videos:

- Introducing the Autodesk Stingray 3D game engine
  https://youtu.be/C2Fm4_tkgvs

- Autodesk Stingray simplifies mobile development and testing
  https://youtu.be/BKTzLPg-FsA

- Autodesk Stingray integrated game development tools
  https://youtu.be/LLTaRQ6YpAw

- Stingray art to engine workflows
  https://youtu.be/H2bgNlkb4LE