Download updated archive with 250 demos herein future resolution will be 800x480
also fragment shaders will start with
#define fragColor gl_FragColor
#define fragCoord gl_FragCoord
to avoid annoying editing
, i.e. only
mainImage left over
some WIP shaders:
Awesome Star - NVIDIA only, AMD complains about a float command
Nightfall - compiles, but fails to render most stuff
Juggler spinoff - has 2 entry points
mainText and
mainImage, don't know what to do with that
Some other shaders had to be fixed because of using reserved words like "char" or "case"