Author Topic: MadShaders 0.4.1 issues  (Read 4521 times)

0 Members and 1 Guest are viewing this topic.

Stefan

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 4427
    • View Profile
MadShaders 0.4.1 issues
« on: May 15, 2015, 05:03:26 PM »
run all demos can cause hiccups after a while, close error window to continue




Ocean rescue and Venus look weird with AMD Zacate, i tried 4 diff. versions of atio6xx.dll




Stefan

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 4427
    • View Profile
Re: MadShaders 0.4.1 issues
« Reply #1 on: May 15, 2015, 07:03:32 PM »
I try to experiment with the compiler at Shadertoy.



Venus looks a bit better if you change in frag_color 1.5 to 1.

Code: [Select]
    f = (c.g+(b-c.g)*c.r) * (1.-d*d);
EDIT:
in Firefox it looks like in GLSL Hacker, unless you force D3D11 rendering




« Last Edit: May 15, 2015, 08:19:53 PM by Stefan »