Author Topic: Problem Launching GLSL Hacker  (Read 7269 times)

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bentleyousley

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Problem Launching GLSL Hacker
« on: December 23, 2014, 11:27:41 PM »
Hello,

I'm experiencing problems when launching GLSL Hacker.

The Log:

2014/12/23@16:16:36(0000000001) < > GLSL Hacker v0.8.0.3 (Nov 18 2014@16:05:40)
2014/12/23@16:16:36(0000000002) < > Cross Platform Pixel Hacking Utility
2014/12/23@16:16:36(0000000003) < > (C)2012-2014 Geeks3D (www.geeks3d.com)
2014/12/23@16:16:36(0000000004) < > GLSL Hacker is starting up...
2014/12/23@16:16:36(0000000005) < > platform: Windows 64-bit
2014/12/23@16:16:36(0000000006) < > OpenCL: OpenCL computing plugin (OpenCL 1.1, 1.2).. By JeGX / Geeks3D.com
2014/12/23@16:16:36(0000000007) < > Python27: Python 2.7 (64-bit) host api plugin for gxl engine. By JeGX / Geeks3D.com
2014/12/23@16:16:36(0000000008) < > [Python27] initializing Python 2.7 plugin...
2014/12/23@16:16:36(0000000009) < > [Python27] Python version: 2.7.6 (default, Nov 10 2013, 19:24:24) [MSC v.1500 64 bit (AMD64)]
2014/12/23@16:16:36(0000000010) < > [Python27] Python compiler: [MSC v.1500 64 bit (AMD64)]
2014/12/23@16:16:36(0000000011) < > [Python27] Python build info: default, Nov 10 2013, 19:24:24
2014/12/23@16:16:36(0000000012) < > [Python27] Python installation detected. Happy coding!
2014/12/23@16:16:36(0000000013) < > [Python27] Python plugin initialization ok.
2014/12/23@16:16:36(0000000014) < > [Python27] Python version: 2.7.6 (default, Nov 10 2013, 19:24:24) [MSC v.1500 64 bit (AMD64)]
2014/12/23@16:16:36(0000000015) < > FBX: Autodesk FBX 3D object loader plugin. Supported formats: *.fbx, *.3ds, *.obj. By JeGX / Geeks3D.com
2014/12/23@16:16:36(0000000016) < > PhysX3: NVIDIA PhysX3 plugin for gxl3d.. By JeGX / Geeks3D.com
2014/12/23@16:16:36(0000000017) < > FFmpeg: FFmpeg plugin for gxl3d.. By JeGX / Geeks3D.com
2014/12/23@16:16:36(0000000018) < > GpuMonitor: GPU monitor plugin for gxl3d.. By JeGX / Geeks3D.com
2014/12/23@16:16:36(0000000019) < > [GpuMonitor] Operating system detected: Windows 7 64-bit build 7601 (Service Pack 1)
2014/12/23@16:16:36(0000000020) < > [GpuMonitor] Num GPUs found: 1
2014/12/23@16:16:36(0000000021) < > [GpuMonitor] GPU0 - GeForce GTS 250
2014/12/23@16:16:36(0000000022) < > [GpuMonitor] GPU0 - PCI codes: 0x10DE-0x0615
2014/12/23@16:16:36(0000000023) < > [GpuMonitor] GPU0 - BIOS: 62.92.89.00.51
2014/12/23@16:16:36(0000000024) < > FMOD: FMOD audio engine plugin. By JeGX / Geeks3D.com
2014/12/23@16:16:37(0000000025) < > FreeImage: FreeImage image loader. Supported formats: *.JPEG, *.PNG, *.TGA, *.BMP, *.PSD, *.GIF, *.HDR, *.PIC. By JeGX / Geeks3D.com
2014/12/23@16:16:37(0000000026) < > [FreeImage] version: 3.16.0
2014/12/23@16:16:37(0000000027) < > AntTweakBar: AntTweakBar plugin for GLSL Hacker. By JeGX / Geeks3D.com
2014/12/23@16:16:37(0000000028) < > LeapMotion: Leap Motion plugin.. By JeGX / Geeks3D.com
2014/12/23@16:16:37(0000000029) < > [LeapMotion] - no Leap device detected
2014/12/23@16:16:37(0000000030) < > FreeTypeGL: FreeTypeGL. By JeGX / Geeks3D.com
2014/12/23@16:16:37(0000000031) < > [OpenCL] initializing OpenCL data...
2014/12/23@16:16:37(0000000032) < > [OpenCL] found 1 OpenCL platform(s)
2014/12/23@16:16:37(0000000033) < > [OpenCL] Platform 0
2014/12/23@16:16:37(0000000034) < > [OpenCL] - vendor: NVIDIA Corporation
2014/12/23@16:16:37(0000000035) < > [OpenCL] - name: NVIDIA CUDA
2014/12/23@16:16:37(0000000036) < > [OpenCL] - profile: FULL_PROFILE
2014/12/23@16:16:37(0000000037) < > [OpenCL] - version: OpenCL 1.0 CUDA 3.0.1
2014/12/23@16:16:37(0000000038) < > [OpenCL] Platform 0 - devices count: 1
2014/12/23@16:16:37(0000000039) < > [OpenCL] - Device 0 - name: GeForce GTS 250 - Compute units: 16 @ 1836MHz
2014/12/23@16:16:37(0000000040) < > [OpenCL] OpenCL data initialized ok.
2014/12/23@16:16:37(0000000041) < > [PhysX3] PhysX version detected (Windows): 9100129
2014/12/23@16:16:37(0000000042) < > [PhysX3] PhysX SDK v3.3.2

When I double-click on the GLSLHacker.exe, a dialog box opens asking if I want run the program. When I click OK, nothing happens.

Any ideas about what I need to do to get this running?

Thank you for your help,



JeGX

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Re: Problem Launching GLSL Hacker
« Reply #1 on: December 26, 2014, 09:40:11 AM »
There is a bug with the PhysX 3 plugin that prevents GLSL Hacker from starting in some cases. Two solutions:

1 - try to install the latest PhysX runtimes:
     http://www.nvidia.com/object/physx-9.14.0702-driver.html

2 - if the PhysX runtimes do not fix the problem, just delete the PhysX plugin in the plugins folder:
     plugins/plugin_gxl3d_physx3_x64.dll

Let me know.
   

bentleyousley

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Re: Problem Launching GLSL Hacker
« Reply #2 on: December 27, 2014, 10:35:44 PM »

I was able to get GLSL Hacker working by your suggestion of removing the plugin mentioned.

I'm able to load shaders from other sources and see the results in the output window. Cool app, I look forward to exploring it.

I was experimenting with the "gh_utils.do_screenshot("xximagexx.jpg", 0)" utility but wasn't able to get the .jpg to appear.

Is there a code example you could point me to that demonstates how "gh_utils.do_screenshot("xximagexx.jpg", 0)" is used?

Thank you for your help!


bentleyousley

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Re: Problem Launching GLSL Hacker
« Reply #3 on: December 31, 2014, 08:14:39 AM »
I was able to get this to work. Thanks.