Author Topic: GLSL Hacker 0.8.0.0 released  (Read 4317 times)

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JeGX

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GLSL Hacker 0.8.0.0 released
« on: November 03, 2014, 08:19:15 PM »
A new version of GLSL Hacker is available for all platforms (Windows, OS X and Linux).

Complete story is available here: http://www.geeks3d.com/20141103/glsl-hacker-0-8-0-released/

Downloads: http://www.geeks3d.com/glslhacker/download.php

Code sample pack: http://www.geeks3d.com/glslhacker/cs/

Quote
Version 0.8.0.0 - 2014.11.03
----------------------------
+ added new plugin based on FreeType-GL to eaily render true type fonts
 (all gh_utils.ftgl_xxxxxxx() functions).
+ added support of omni-lights shadow mapping with cube shadow maps
  (gh_camera.set_orientation_cubemap(), gh_render_target.create_cubemap(),
   gh_render_target.cubemap_set_draw_face()).
+ added support of user clipping planes (gh_renderer.enable_state()/disable_state()).
+ added get_orientation_euler_angles(), get_absolute_orientation_euler_angles(),
  get_orientation_vectors(), get_orientation_vector_z(), get_absolute_orientation_vectors()
  get_absolute_orientation_vector_z() to gh_object lib.
! updated camera orientation. Now a camera's children are correctly oriented.
+ added copy_transform() to gh_object lib.
+ added detection of OS X 10.10 Yosemite.