Transparent windows under Mac OS X

Started by JeGX, June 23, 2014, 03:14:29 PM

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The version of GLSL Hacker brings the support of transparent windows under Mac OS X. By default a window is fully opaque. To make a transparent window, just set its alpha value in the XML window node:

<window name="win3d01" title="3DS loading"
                 width="800" height="600" alpha="0.6"
                gl_version_major="3" gl_version_minor="2" />

if alpha=1.0, the window is fully opaque, if alpha=0.0, the window is fully transparent.