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(WIP) Particle simulator with GL 4.3 compute shaders
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Topic: (WIP) Particle simulator with GL 4.3 compute shaders (Read 20096 times)
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JeGX
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Hero Member
Posts: 2692
(WIP) Particle simulator with GL 4.3 compute shaders
«
on:
June 18, 2014, 02:10:42 PM »
Based on the same code than the
particle painter
, here are some screenshots of a particle simulator. Around 200'000 particles + 8 attractors are processed by a compute shader (OpenGL 4.3).
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GeeXLab - 3D programming with Lua, Python, OpenGL, Vulkan and Direct3D 12
JeGX
Global Moderator
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Posts: 2692
Re: (WIP) Particle simulator with GL 4.3 compute shaders
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Reply #1 on:
June 18, 2014, 02:38:30 PM »
1 million particles:
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(WIP) Particle simulator with GL 4.3 compute shaders