(Shadertoy) formulanimations :: a volcanic landscape

Started by Stefan, July 07, 2013, 09:19:30 AM

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QuoteMade this one quickly during two live coding session in Shadertoy (www.shadertoy.com).

This is realtime raymarching in a 3d noise field. It's realtime without motion blur and depth of field, that is. When these are added, the render time is about 3 seconds a frame in my laptop in 1920x1080. There are 4 light sources (no global illumination) and two textures.

The realtime version and source code are here: https://www.shadertoy.com/view/XsX3RB

video @ Youtube

This demo sent my Nexus 4 to the "red light of death" (press power button 10 seconds to resurrect)  :P