NVIDIA FleX particles + collision shapes demo
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Changelog 302.11 * Added support for calculating the physical size and DPI of each RandR 1.2 Output using the EDID Detailed Timing Description. * Fixed a bug that prevented a workaround for the invalid EDID in certain AUO laptop flat panels from being applied, leading to an 800x600 desktop repeated several times across the screen. * Fixed a bug that caused the link configuration of DisplayPort devices to be reported incorrectly in nvidia-settings.