Author Topic: NVIDIA Tegra GLES2 Programming Manual (Version 111128.01 March 2012)  (Read 3761 times)

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This documentation provides platform-specific details for developing shader-based OpenGL ES 2.0 (GLES2) applications on the Tegra platform.  The information in this documentation is designed to be OS-independent, and represents the capabilities of the Tegra OpenGL ES 2.0 hardware and driver on all supported operating systems.

Version 111128.01
March 2012