Author Topic: AMD Talks GPU Gaming Physics  (Read 5946 times)

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AMD Talks GPU Gaming Physics
« on: February 18, 2011, 05:58:34 PM »
In short, it looks as though AMD is now putting some serious money behind gaming physics, and with a developer-friendly business model, not to mention wide-ranging hardware support, Bullet Physics has the potential to take over from CUDA-accelerated PhysX. Whether this will translate into fully fledged game-changing physics remains to be seen, but if future consoles use OpenCL-compatible GPU hardware (and they probably will), and GPU-accelerated physics on PCs indeed opens up to multiple hardware platforms, then it looks as though gaming physics might actually start to take off in future.

Full story at bit-tech