Author Topic: UDK January 2011 - PhysX is now enabled for iOS development  (Read 4955 times)

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Stefan

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UDK January 2011 - PhysX is now enabled for iOS development
« on: January 21, 2011, 09:06:31 PM »
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January 21, 2011 – Epic Games, Inc. has released the January 2011 UDK Beta, the latest version of the Unreal Development Kit (UDK), the free edition of Unreal Engine 3 that provides access to the award-winning toolset used in blockbuster video games, 3D visualizations, digital films and more.

Mobile

    * PhysX is now supported on iOS.

Rigid body physics, fracturable meshes and ragdolls are among supported features.
Note: Cloth, fluids and soft bodies remain disabled on iOS for performance reasons.


Running the GLES2 mobile previewer on my laptop is not so convenient  :P