Quick Introduction to Mesh Shaders (OpenGL and Vulkan)
Started by Stefan, June 18, 2009, 06:36:04 AM
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QuoteFixed Issues–Windows Vista 32-bitSingle-GPU Fixed Issues •Quadro FX cards:VISI 17–the application crashes when using OpenGL graphics engine and with "Use VBO" turned on.Multi-GPU Fixed Issues •[SLI]: Maya 2008–horizontal pixels are missing from drawings in the certification test. Fixed Issues–Windows Vista 64-bitSingle-GPU Fixed Issues • Applications crash in VirtualAlloc in a memory segment which was already reserved.