Vulkan Ray Tracing in GeeXLab
Started by Stefan, May 08, 2010, 11:27:58 AM
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QuoteBlendELF 0.9 Beta releasedWhats new:- skeletal animations- C++ and .NET API- particles ( + mesh emitters )- light shaft post processing effect- joystick support- physics updates (joints, restitution, sleep threshold and limiting physics to axises)- IPO curves (for animations)- more tutorials (GUI, particles, C++)- rendering optimizations- bug fixes- Misc.: global tick rate and speed controls, errors recorded to elf.log, scn and gui built in variables removed (functions now return these objects, check the tutorials), over riding F10Big thanks for Michael Gale for the .NET binding