Author Topic: S2Engine 2009 and NVIDIA PhysX  (Read 6657 times)

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S2Engine 2009 and NVIDIA PhysX
« on: April 04, 2010, 09:50:56 AM »
S2ENGINE 2009 and NVIDIA PhysX.

During the last month we have worked night and day on Physics subsystem. We have choosen to implement NVIDIA PhysX library 'cause we think it is the best library the market could offer. Now S2Engine can perform rigid bodies, joints, ragdolls and vehicles.
Many other features are planned for the future, taking advantage of the great possibilities NVIDIA PhysX offer.

A HD YouTube videoclip shows the work in progress...