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3D-Tech News Around The Web / Re: TechPowerUp GPU-Z 2.32.0 Released
« Last post by JeGX on June 02, 2020, 08:39:26 PM »
Could you post the same sensors screenshot but this time with FurMark running in background? I'm curious to see the different power values.
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3D-Tech News Around The Web / Re: TechPowerUp GPU-Z 2.32.0 Released
« Last post by nuninho1980 on June 02, 2020, 07:39:16 PM »
New "Power Monitoring" types on EVGA NV GeForce GTX 980 Ti SC+!!

<3 :D
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Geeks3D's GPU Tools / GPU Caps Viewer 1.45.0.0 released
« Last post by JeGX on June 02, 2020, 02:03:30 PM »
GPU Caps Viewer 1.45.0.0 has been released.

Release notes and download links:
https://www.geeks3d.com/20200602/gpu-caps-viewer-1-45-0-released/


Quote
Version 1.45.0.0 - 2020.06.01
+ GPU panel: added raytracing and tensor cores on NVIDIA Turing+ GPUs.
! GPU panel: Texture and pixel fillrates: boost clock speed is used instead of base clock speed.
+ GeeXLab demos: added new Vulkan demos based on the new Vulkan2 plugin
 (demos based on the first Vulkan plugin have been removed). A new mesh shader
 demo (Vulkan) for NVIDIA Turing GPUs has been added.
! updated with latest GeeXLab SDK libs (GeeXLab 0.33.0.0).
! updated: GPU Shark 0.17.0.0
! updated: ZoomGPU 1.26.0 (GPU monitoring library).

GPU Caps Viewer + GeForce RTX 2070
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Geeks3D's GPU Tools / GPU Shark 0.17.0.0 released
« Last post by JeGX on June 02, 2020, 02:00:37 PM »
GPU Shark 0.17.0.0 has been released.

Release notes and download links:
https://www.geeks3d.com/20200602/gpu-shark-0-17-0-released/

Quote
Version 0.17.0.0 - 2020.06.01
+ added number of raytracing and tensor cores for NVIDIA Turing GPUs.
! updated: ZoomGPU 1.26.0 (GPU monitoring library) with NVAPI R445.


GPU Shark + GeForce RTX 2070
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3D-Tech News Around The Web / Re: TechPowerUp GPU-Z 2.32.0 Released
« Last post by JeGX on June 02, 2020, 01:57:04 PM »
Updated in the download zone:
- GPU-Z @ Geeks3D

Tested with my RTX 2070:
GPU-Z , new hardware sensors on RTX 2070
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3D-Tech News Around The Web / Vulkan API specifications 1.2.141
« Last post by JeGX on June 01, 2020, 11:22:01 AM »
Quote
Change log for May 15, 2020 Vulkan 1.2.141 spec update:

  * Update release number to 141 for this update.
  * *Note*: Using the default build options, specification outputs will now
    be created in `gen/out/` instead of `out/`, and header files will be
    created in `gen/include/vulkan` instead of `include/vulkan`. This can be
    overridden using the `-genpath` option to the frontend scripts like
    `makeAllExts` and `makeSpec`, or by specifying `GENERATED=*path*` on the
    make command line when invoking it directly.

Github Issues:

  * Assign new elink:VkDriverId and elink:VkVendorId enums for Mesa (public
    issue 1256).

Internal Issues:

  * Fix a typo in the <<fragops-stencil, Stencil Test>> section, removing a
    sentence fragment accidentally left over from an earlier merge conflict
    resolution (internal issue 2158).
  * Typo fixes for flink:vkGetRayTracingShaderGroupHandlesKHR and
    flink:vkGetRayTracingCaptureReplayShaderGroupHandlesKHR valid usage
    statements (internal merge request 3831).
  * Add a `requiredBy` dictionary to the generated `vkapi.py` showing which
    core versions or extensions require each API (internal merge request
    3832).
  * Allow specifying multiple API names for and tags in registry processing
    scripts. Update the registry schema documentation accordingly, and
    remove the redundant `xml_supported_name_of_api` method from the
    VulkanConventions object (internal merge request 3836).
  * Consolidate generated intermediate files and output documents into
    $(GENERATED) directory, add -genpath option to scripts requiring them,
    and modify Makefile accordingly. Add a new `makeSpec` script which
    combines and extends the functionality of the `makeExt`, `makeKHR`, and
    `makeAllExts` scripts (internal merge requests 3837, 3838, 3840, 3841).
  * Add "`runtime`" to style guide and use that spelling consistently
    (internal merge request 3843).

source: https://github.com/KhronosGroup/Vulkan-Docs/commit/8bd1271c25ec56248494389b0cc2b6741cb28164
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GeeXLab - forum en français / Flipper 3D
« Last post by CaaG on May 31, 2020, 01:35:12 PM »
Un flipper 3D : Tir de la bille + 2 flippers classiques + 2 flippers supplémentaires.



Module développé sous GeeXLab (+ plugin 'Physics Bullet 3D')

Une petite démo: https://youtu.be/Fw1jtEqQMNI

On ajoutera +tard les compteurs de points & scores pour en faire un jeu à télécharger.
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3D-Tech News Around The Web / OpenGL Extensions Viewer (glview) 6.1.1 released
« Last post by Stefan on May 31, 2020, 09:11:39 AM »
 Silent update 6.1.1, revision #73 from May 31st, no change log available.
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Highlights   Minecraft Dungeons*, The Elder Scrolls Online – Greymoor*, Shadow Arena*, Maneater*, Halo 2: Anniversary*, Deep Rock Galactic*,  verified playable on Intel Iris Plus graphics or better.
 Command & Conquer Remastered Collection*, Valorant*, Disintegration* verified playable on Intel UHD Graphics or better.
 



 Download here (ignore yellow bar)
 
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3D-Tech News Around The Web / TechPowerUp GPU-Z 2.32.0 Released
« Last post by Stefan on May 29, 2020, 05:27:07 PM »
  GPU-Z is a lightweight utility designed to give you all information about your video card and GPU.


     Version History     v2.32.0 (May 29th, 2020) 
  • Added NVIDIA per-rail voltage and power monitoring
  • Fixed WDDM 2.7 Hardware Accelerated GPU Scheduling readout in Advanced Tab to report "Disabled, not supported" instead of "Unknown (8)" on Windows 10 2004 with AMD graphics card
  • Added support for Intel Comet Lake 10th Generation CPUs
  • Added support for AMD Radeon Pro W5700X, WX 4170
  • Added support for GTX 1650 Ti Mobile (TU116-A), NVIDIA Tesla V100S-PCIE-32GB
   
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