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Messages - JeGX

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121
3D-Tech News Around The Web / A tour of Granite’s Vulkan renderer
« on: April 29, 2019, 03:19:30 PM »
Quote
Since January 2017, I’ve been working on my little engine project, which I call Granite. It’s on Github here. Like many others, I felt I needed to write a little engine for myself to fully learn Vulkan and I needed a test bed to implement various graphics techniques. I’ve been steadily working on it since then and used it as the backbone for many side-projects, but I think for others its value right now is for teaching Vulkan concepts by example.

- Granite @ github

- Part 1 - Introduction
- Part 2 - The life and death of objects
- Part 3 - Shaders and descriptor sets
- Part 4 - Optimizing for scratch data allocation
- Part 5 - Render passes and synchronization

122
3D-Tech News Around The Web / RenderDoc 1.3 released
« on: April 29, 2019, 02:57:23 PM »
RenderDoc is a frame-capture based graphics debugger, currently available for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES development on Windows 7 - 10, Linux, Android, Stadia, and Nintendo Switch™. It is completely open-source under the MIT license.

Complete list of all changes in version 1.3 is available here:
- https://github.com/baldurk/renderdoc/releases/tag/v1.3

Links:
- homepage
- documentation


RenderDoc logo


123
3D-Tech News Around The Web / GPU-Z 2.19 released
« on: April 29, 2019, 02:43:50 PM »
Changelog:
Quote
-    Added support for AMD Ryzen 3000 Picasso APUs
-    Added support for NVIDIA GeForce GTX 1650, GTX 1650 Mobile, GTX 1660 Ti Mobile,  GeForce MX250, TU117-B
-    Added GeForce MX230 and GP108 transistor count
-    AMD Radeon Pro graphics cards now show the appropriate logo
-    Improved EVGA iCX to work better and more reliably detect sensor capabilities
-    Added support to detect DirectX Raytracing, Variable Rate Shading, WDDM 2.6 and Shader Model 6.5 (listed in Advanced panel)
-    Advanced Panel now lists new DX12 capabilities introduced in Windows 10 Updates  October 2018 and May 2019
-    Advanced Panel can now detect Tiled Resources Tier 4
-    "ASIC Quality" in Advanced Panel will only be displayed when available, since the feature probably won't be coming back for new GPUs
-    Reduced startup time on system with AMD PowerXpress
-    Added new icons for the ASUS ROG version and fixed white line below window title
-    Fixed crash when no cards detected and hovering over driver info
-    Fixed crash on startup on Windows XP machines
-    NVIDIA Tesla K80 is GK210, not GK110


Download
- latest GPU-Z @ Geeks3D
- latest GPU-Z @ TPU


GPU-Z 2.19.0 + GeForce RTX 2070

124
3D-Tech News Around The Web / AMD Navi thread
« on: April 29, 2019, 02:11:18 PM »
Navi based graphics cards should be unveiled during the Computex 2019, next June.

The PCB has two 8-pin power connectors (the board will be able to draw up to 375W). The GPU is surrounded by 8 memory modules (GDDR6).

This is likely the PCB of Navi 10 (gfx1010).

AMD Navi PCB

AMD Navi PCB

Links:
- https://www.techpowerup.com/254992/amd-navi-graphics-card-pcb-pictured-uses-gddr6



AMD Navi PCB

source: https://twitter.com/KOMACHI_ENSAKA/status/1118172398782599168

125
GeeXLab - english forum / GeeXLab 0.27.7.2 released for Windows
« on: April 29, 2019, 10:30:20 AM »
A new update of GeeXLab for Windows 64-bit is available.

This version is a maintenance release and fixes minor issues of version 0.27.7.0.


Downloads:
- https://www.geeks3d.com/geexlab/downloads/


Quote
Version 0.27.7.2 - 2019.04.29
! (2019.04.29) updated all ImGui constants in libs/lua/uimgui.lua
  and libs/python/uimgui.py
! (2019.04.27) updated gh_imgui.input_text(): the state is now
  returned as second value.
! (2019.04.27) [Vulkan plugin] updated
  gh_renderer.vk_raytracing_get_property_value_nv().

126
GeeXLab - english forum / GeeXLab 0.27.7.0 released for Windows
« on: April 27, 2019, 12:39:12 PM »
A new update of GeeXLab for Windows 64-bit is available.

This new version adds some new functions to gh_imgui lib to deal with scrolling and comes with preliminary support of ray tracing in Vulkan (RTX). Currently the ray tracing support is extremely limited: you can only get information about ray tracing support.
 

Downloads:
- https://www.geeks3d.com/geexlab/downloads/


Quote
Version 0.27.7.0 - 2019.04.27
+ (2019.04.27) added get_scroll(), get_scroll_max(), set_scroll(), set_scroll_here_y() and
  set_scroll_from_pos_y() to gh_imgui lib.
+ (2019.04.27) added get_cursor_start_pos() to gh_imgui lib.
+ (2019.04.27) added set_item_default_focus() and set_keyboard_focus_here()
   to gh_imgui lib.
+ (2019.04.27) added GeForce GTX 1650 support to the GPU monitoring plugin.
+ (2019.04.27) [Vulkan plugin] added vk_raytracing_get_property_value_nv() to gh_renderer.
+ (2019.04.18) [Vulkan plugin] started ray tracing support using VK_NV_ray_tracing.

127
GeeXLab - english forum / (Demo) 2D wave
« on: April 26, 2019, 04:37:56 PM »
A small demo that draws a cool 2D wave.

Article:
- https://www.geeks3d.com/hacklab/20190426/demo-2d-wave/

Downloads:
- DEMO
- GeeXLab


2D wave demo - GeeXLab

128
GeeXLab - english forum / Shadertoy Demopack - Penrose Pathtraced
« on: April 25, 2019, 08:49:10 PM »
Demo Penrose Pathtraced ported to GeeXLab.

Location in the demopack: gl-32-shadertoy-multipass/gl32-penrose-pathtraced/demo.xml

Downloads:
- Shadertoy demopack for GeeXLab
- GeeXLab downloads


Rendering speed (GeForce RTX 2070 + driver 425.42):
- 800x480: 610 fps

Tip: mouse left button + move to discover the trick.


Shadertoy demo ported to GeeXLab

129
Downloads:
- Shadertoy demopack for GeeXLab
- GeeXLab downloads



Demo Industrial Tunnel
Location in the demopack: gl-32-shadertoy-01/gl32-industrial-tunnel.xml

Shadertoy demo ported to GeeXLab





Demo Abstract Water Tunnel
Location in the demopack: gl-32-shadertoy-01/gl32-industrial-tunnel.xml

Shadertoy demo ported to GeeXLab





Demo Random Block Passage
Location in the demopack: gl-32-shadertoy-01/gl32-random-block-passage.xml

Shadertoy demo ported to GeeXLab






Demo Traced Minkowski Tube
Location in the demopack: gl-32-shadertoy-01/gl32-traced-minkowski-tube.xml

Shadertoy demo ported to GeeXLab





Demo Panelled Tube
Location in the demopack: gl-32-shadertoy-01/gl32-panelled-tube.xml

Shadertoy demo ported to GeeXLab






Demo Abstract Corridor
Location in the demopack: gl-32-shadertoy-01/gl32-abstract-corridor.xml

Shadertoy demo ported to GeeXLab






Demo Abstract Island Cavern
Location in the demopack: gl-32-shadertoy-01/gl32-abstract-island-cavern.xml

Shadertoy demo ported to GeeXLab







Demo Underground Passageway
Location in the demopack: gl-32-shadertoy-multipass/gl32-underground-passageway/demo.xml

Shadertoy demo ported to GeeXLab








Demo LatticeWithFolding
Location in the demopack: gl-32-shadertoy-01/gl32-lattice-with-folding.xml

Shadertoy demo ported to GeeXLab








130
GeeXLab - english forum / Shadertoy Demopack - Raymarching Primitives
« on: April 25, 2019, 08:16:29 PM »
Demo Raymarching Primitives ported to GeeXLab.

Location in the demopack: gl-32-shadertoy-01/gl32-raymarching-primitives.xml

Downloads:
- Shadertoy demopack for GeeXLab
- GeeXLab downloads


Shadertoy demo ported to GeeXLab


131
GeeXLab - english forum / Shadertoy Demopack - Colored lines
« on: April 25, 2019, 08:09:17 PM »
Demo Colored lines ported to GeeXLab.

Location in the demopack: gl-32-shadertoy-multipass/gl32-colored-lines/main.xml

Downloads:
- Shadertoy demopack for GeeXLab
- GeeXLab downloads


Rendering speed (GeForce RTX 2070 + driver 425.42):
- 800x480: 280 fps


Shadertoy demo ported to GeeXLab




132
GeeXLab - english forum / Shadertoy Demopack - outrun the rain
« on: April 25, 2019, 08:06:02 PM »
Demo Outrun The Rain ported to GeeXLab.


Location in the demopack: gl-32-shadertoy-multipass/gl32-outrun-the-rain/demo.xml

Downloads:
- Shadertoy demopack for GeeXLab
- GeeXLab downloads


Rendering speed (GeForce RTX 2070 + driver 425.42):
- 800x480: 425 fps


Shadertoy demo ported to GeeXLab



133
GeeXLab - english forum / (Demo) Simple electrical arc
« on: April 25, 2019, 04:11:31 PM »
How to create a kind of electrical arc with a noise texture and a simple pixel shader:

https://www.geeks3d.com/hacklab/20190425/demo-electrical-arc-glsl/


GeeXLab - simple electrical arc in GLSL

134
Geeks3D's GPU Tools / GPU Caps Viewer 1.42.2 released
« on: April 25, 2019, 01:13:13 PM »
GPU Caps Viewer 1.42.2.0 has been released.

Download links:
https://www.geeks3d.com/20190322/gpu-caps-viewer-1-42-0-released/

Quote
Version 1.42.2.0 - 2019.04.25
+ added support of NVIDIA GeForce GTX 1650.
! decreased the mesh density in the GeeXLab tessellation v2
  demo (Vulkan and OpenGL).
* fixed a minor lighthing bug in the old OpenGL 3 torus demo.
* fixed a crash in bench_result.csv for some demos GL 3 and CL demos.
! updated: GPU Shark 0.13.1.0
! updated: ZoomGPU 1.23.1 (GPU monitoring library).


135
Geeks3D's GPU Tools / GPU Sharl 0.13.1.0 released
« on: April 25, 2019, 01:12:52 PM »
A minor update of GPU Shark is available:

https://www.geeks3d.com/20190322/gpu-shark-0-13-0-0-released/


Quote
Version 0.13.1.0 - 2019.04.25
+ added NVIDIA GeForce GTX 1650 support.
! updated: ZoomGPU 1.23.1 (GPU monitoring library).

136
GeeXLab - english forum / How to avoid .pyc files in Python
« on: April 24, 2019, 05:18:54 PM »
Here is a short article that explains how to avoid .pyc files (Python bytecode):

https://www.geeks3d.com/hacklab/20190424/python-how-to-avoid-pyc-files/

Python programming language

137
A new update of GeeXLab for Windows 64-bit, Linux 64-bit and macOS is available.

Release notes are available here:
https://www.geeks3d.com/hacklab/20190424/geexlab-0-27-6-0-released-for-windows-linux-and-macos/


Downloads:
- https://www.geeks3d.com/geexlab/downloads/


Quote
Version 0.27.6.0 - 2019.04.21
! (2019.04.21) minor bugfixes in some GeeXLab Python libs
  (in GeeXLab/libs/python/).
+ (2019.04.17) [macOS] added PhysX 4.1 plugin.
+ (2019.04.17) [macOS] added Python 3 plugin (Python 3.7.3).
+ (2019.04.16) added set_vertices_color_v2() to gh_polyline.
+ (2019.04.16) added circle_create_v2() to gh_utils.
+ (2019.04.15) added instancing_get_position(), instancing_get_orientation(),
  instancing_get_scale() and instancing_get_color() to gh_mesh.
! (2019.04.13) [Windows] updated OpenVR plugin with latest OpenVR SDK 1.2.10.
! (2019.04.13) [Python 3.7 plugin] updated with Python 3.7.3 on Windows.
* (2019.04.12) fixed a minor bug in gh_imgui.checkbox().
+ (2019.04.12) added list_box_begin() and list_box_end() to gh_imgui lib.
* (2019.04.12) [PRO version] [Windows] fixed minor issues in the setting of
  layered style (for transparent windows).
! (2019.04.12) gh_font.text_2d(): x and y parameters are now float.
! (2019.04.08) [Windows] screen saver, screen blanking and sleep mode are
  disallowed by default. Use the /allow_screen_saver option to allow screen
  saver/blanking and sleep mode.


GeeXLab on macOS 10.14 Mojave

138
NVIDIA Nsight Systems is a system-wide performance analysis tool designed to visualize an application’s algorithm, help you select the largest opportunities to optimize, and tune to scale efficiently across any quantity of CPUs and GPUs in your computer; from laptops to DGX servers.

Quote
Nsight Systems release 2019.3 adds Vulkan support for Microsoft Windows and Linux operating systems. The tool can capture information about the profiled process usage of Vulkan, including Vulkan API function execution time, corresponding GPU workloads, debug util labels, and frame durations. Both Windows x64 and Linux operating systems support Vulkan profiling.

2019.3 Release Highlights
- Vulkan & VKRay API & GPU trace
- Frame health indicator for stutter analysis
- Extended set of Direct3D12 functions traces
- Exporters for SQLite & JSON (beta)
- Windows Symbols Server support
- Windows SSH remote profiling
- Windows GPU memory utilizationT

Links:
- NVIDIA Nsight Systems Adds Vulkan Support @ NVIDIA blog
- NVIDIA Nsight Systems hompage
- Nsight Systems Downloads


NVIDIA Nsight Systems 2019.3 + Vulkan profiling


139
Geeks3D's GPU Tools / Re: GPU Caps Viewer 1.42.0 released
« on: April 24, 2019, 10:13:49 AM »
 >:(

I'll do better in the next update!

140
Installed on Win10 + Radeon RX Vega 56.

AMD Adrenalin 19.4.3 - information

AMD Adrenalin 19.4.3 - GPU Caps Viewer

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