Geeks3D Forums

GeeXLab => GeeXLab - english forum => Topic started by: way2sky on June 05, 2021, 08:53:48 AM

Title: read texel from render target texture
Post by: way2sky on June 05, 2021, 08:53:48 AM
hi guys,

has anyone tried reading texel from render target texture? i tried get_texel_2D() but didn’t succeed. i know get_texel_2D() works for normal texture, but want to use it on render target as well.

ps: i’ve called gpu_mem_to_cpu_mem() before calling get_texel_2D().