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Tech Forums => 3D-Tech News Around The Web => Topic started by: JeGX on July 27, 2020, 03:48:29 PM

Title: Fundamentals of the Vulkan Graphics API: Why Rendering a Triangle is Complicated
Post by: JeGX on July 27, 2020, 03:48:29 PM
Last week, my dad was asking me why I was proud of this triangle on my laptop.

picture of a RGB triangle

I told him that rendering a triangle is complicated: it took me 3 days, and 1000+ lines of code to create the above image. This just made him more confused.

So I wrote this article explaining what the Vulkan graphics API is, how it works, and everything that goes into rendering a triangle with your GPU.