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Tech Forums => 3D-Tech News Around The Web => Topic started by: JeGX on September 05, 2019, 10:04:55 AM

Title: Ogl - Minimal WebGL framework
Post by: JeGX on September 05, 2019, 10:04:55 AM
Quote
O-GL is a small, effective WebGL framework aimed at developers who like minimal layers of abstraction, and are comfortable creating their own shaders.

With zero dependencies, the API shares many similarities with ThreeJS, however it is tightly coupled with WebGL and comes with much fewer features.

In its design, the framework does the minimum abstraction necessary, so devs should still feel comfortable using it in conjunction with native WebGL commands.

Keeping the level of abstraction low helps to make the framework easier to understand and extend, and also makes it more practical as a WebGL learning resource.


Links:
- https://github.com/oframe/ogl
- https://oframe.github.io/ogl/examples/


(https://www.geeks3d.com/public/jegx/2019q3/ogl-webgl-framework-pbr-demo.jpg)