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Tech Forums => 3D-Tech News Around The Web => Topic started by: JeGX on June 06, 2019, 11:11:34 AM

Title: AMD gamedev / Vulkan presentations
Post by: JeGX on June 06, 2019, 11:11:34 AM
Quote
The job of our worldwide developer technology engineers team is to directly help game developers to optimize their games, but also to educate developers by giving talks at various conferences and other events throughout the year. Recently I presented at Digital Dragons in Kraków (Poland), my colleague Lou Kramer visited Vulkanised in Cambridge (UK) to give a talk there, and Dominik Baumeister presented at Nordic Game.

- Optimising a AAA Vulkan Title on Desktop (https://gpuopen.com/presentations/2019/Vulkanised2019_06_optimising_aaa_vulkan_title_on_desktop.pdf)
- Triangles Are Precious – Let’s Treat Them with Care (https://gpuopen.com/presentations/2019/nordic-game-2019-triangles-are-precious.pdf)
- Make Your Game Friendly for Graphics Debugging and Optimization (https://gpuopen.com/presentations/2019/digital-dragons-2019-make-your-game-friendly.pdf)

via: https://gpuopen.com/amd-at-digital-dragons-and-vulkanised-conference/