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Tech Forums => 3D-Tech News Around The Web => Topic started by: JeGX on November 22, 2018, 03:30:58 PM

Title: NVIDIA - Falcor 3.2 Direct3D 12 and Vulkan Rendering Framework Released
Post by: JeGX on November 22, 2018, 03:30:58 PM
Falcor is a real-time rendering framework supporting DirectX 12 and Vulkan. It aims to improve productivity of research and prototype projects. Its features include:

- Abstracting many common graphics operations, such as shader compilation, model loading and scene rendering
- VR support using OpenVR
- Common rendering effects such as shadows and post-processing effects
- DirectX Raytracing abstraction

- Falcor 3.2 release notes (
- Falcor @ github (
Title: Falcor 3.2.1 D3D12 and Vulkan rendering framework released
Post by: JeGX on January 30, 2019, 07:42:24 PM
This new version of Falcor, a real time rendering framework for prototyping, has been updated with a new code sample based on DXR (DirectX RayTracing).

Complete release notes are available here:

Latest source code:

Additional links: