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GeeXLab => GeeXLab - english forum => Topic started by: JeGX on September 25, 2018, 08:35:38 AM

Title: JeGX's Higgledy-Piggledy GeeXLab Screenshots
Post by: JeGX on September 25, 2018, 08:35:38 AM
#geexlab #opengl #geometryshader #lua

(https://www.geeks3d.com/public/jegx/geexlab-screenshots/2018/20180910-glsl-geometry-shader-spiky-01.jpg)
Title: JeGX's Higgledy-Piggledy GeeXLab Screenshots (particles, plasma)
Post by: JeGX on September 25, 2018, 01:02:24 PM
Plasmatik test with 2 million particles.
#opengl #particles #computeshader #glsl #geexlab #plasma

(https://www.geeks3d.com/public/jegx/geexlab-screenshots/2018/20180911-glsl-compute-shader-plasma-2m-particles-02.jpg)
Title: JeGX's Higgledy-Piggledy GeeXLab Screenshots (HDR env mapping)
Post by: JeGX on September 25, 2018, 01:07:38 PM
HDR environment mapping.
#envmap #glsl #geexlab #equiprojection #reflection #hdr

(https://www.geeks3d.com/public/jegx/geexlab-screenshots/2018/20180924-opengl-environment-mapping-01.jpg)

(https://www.geeks3d.com/public/jegx/geexlab-screenshots/2018/20180924-opengl-environment-mapping-02.jpg)
Title: JeGX's Higgledy-Piggledy GeeXLab Screenshots (FurMark)
Post by: JeGX on September 25, 2018, 03:24:51 PM
#furmark #opengl

(https://www.geeks3d.com/public/jegx/geexlab-screenshots/2018/20180924-furmark-01.jpg)
Title: JeGX's Higgledy-Piggledy GeeXLab Screenshots (Geometry Instancing)
Post by: JeGX on September 25, 2018, 03:31:00 PM
400'000 instances (108 faces / 324 vertices per instance), 43 millions triangles, 129 millions vertices. 70 FPS on a GTX 1080 at 2560x1440
#geexlab #geometry #instancing #opengl

(https://www.geeks3d.com/public/jegx/geexlab-screenshots/2018/20180924-opengl-geometry-instancing-01.jpg)
Title: Re: JeGX's Higgledy-Piggledy GeeXLab Screenshots
Post by: leon on November 14, 2018, 12:56:41 PM
this is amazing..♥♥♥ the furry donut.
We have your tool..now we need your brain  8)
Title: JeGX's Higgledy-Piggledy GeeXLab Screenshots (Python 3)
Post by: JeGX on December 04, 2018, 09:28:59 PM
The new GeeXLab is coming...

New feature: Python 3 support.
And Python 2 is still there!

(https://www.geeks3d.com/public/jegx/2018q4/geexlab-python2-python3-20181204.jpg)


Quick test: Python 3 + ImGui demo

(https://www.geeks3d.com/public/jegx/2018q4/geexlab-python3-test01-20181204.jpg)


Title: JeGX's Higgledy-Piggledy GeeXLab Screenshots - variable discs
Post by: JeGX on December 20, 2018, 05:16:31 PM
Test of a tiny Lua lib for GeeXLab for creative coding and generative art.
Example adapted from a Processing sample.
Don't look at the FPS, there's a thread_sleep() in the FRAME script...

(https://www.geeks3d.com/public/jegx/2018q4/geexlab-generative-art-variable-discs.jpg)

#geexlab #creativecoding #generativeart #lua
Title: JeGX's Higgledy-Piggledy GeeXLab Screenshots (PhysX 4 / Linux)
Post by: JeGX on January 05, 2019, 12:08:06 PM
A FPS prototype to test PhysX 3, PhysX 4 and Bullet 3 in the same demo. Here PhysX 4 on Linux Mint 19.1.

(https://www.geeks3d.com/public/jegx/2019q1/geexlab-physx4-demo-fps-prototype-linux-1280px.jpg)

#geexlab #physx4 #gamedev #linux #lua
Title: JeGX's Higgledy-Piggledy GeeXLab Screenshots - PhysX big stack of blocks
Post by: JeGX on January 15, 2019, 01:07:37 PM
I'm still impressed by the stability of stacks in PhysX.

Both CPU and GPU versions work fine.
The PhysX GPU is a little GeForce GT 1030...

I will release the demo as soon as possible  ;)

(https://www.geeks3d.com/public/jegx/2019q1/20190115-geexlab-physx4-gpu-big-block-stack-01.jpg)

(https://www.geeks3d.com/public/jegx/2019q1/20190115-geexlab-physx4-gpu-big-block-stack-02.jpg)

(https://www.geeks3d.com/public/jegx/2019q1/20190115-geexlab-physx4-gpu-big-block-stack-03.jpg)

(https://www.geeks3d.com/public/jegx/2019q1/20190115-geexlab-physx4-gpu-big-block-stack-04.jpg)

#geexlab #physx #physx3 #physx4 #demo #lua
Title: JeGX's Higgledy-Piggledy GeeXLab Screenshots - ImGui Tabs
Post by: JeGX on January 15, 2019, 07:45:38 PM
Quick test of ImGui 1.67 tabs in upcoming GeeXLab 0.27.3: tabs work and they are simple to code.

(https://www.geeks3d.com/public/jegx/2019q1/20190115-geexlab-imgui-tabs-01.jpg)
Title: JeGX's Higgledy-Piggledy GeeXLab Screenshots - DoF + PBR
Post by: JeGX on February 18, 2019, 01:22:23 PM
Depth of field (DoF) + a bit of PBR (physically based rendering).

(https://www.geeks3d.com/public/jegx/2019q1/20190217-geexlab-pbr-dof-01.jpg)