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GeeXLab => GeeXLab - english forum => Topic started by: JeGX on April 25, 2018, 02:57:58 PM

Title: (WIP) GL-Z 0.4.0
Post by: JeGX on April 25, 2018, 02:57:58 PM
The return of GL-Z (http://www.geeks3d.com/20150513/gl-z-0-3-0-released-raspberry-pi-support-added/)...

(http://www.ozone3d.net/public/jegx/2018q2/geexlab-glz-v040-wip-01.jpg)
Title: Re: (WIP) GL-Z 0.4.0
Post by: JeGX on April 26, 2018, 06:46:16 PM
New screenshot.  Time to port it to other platforms (linux, macos, rpi and tinker board)...
Don't look at the FPS value in the title bar, GL-Z is in monitoring mode and on Windows, the frame is updated every second. When monitoring mode is disabled, the frame is updated at 60FPS.

(http://www.ozone3d.net/public/jegx/2018q2/geexlab-glz-v040-wip-02.jpg)
Title: Re: (WIP) GL-Z 0.4.0
Post by: JeGX on April 26, 2018, 08:02:22 PM
GLZ on a system with a RyZen 7 1700 CPU + Radeon RX Vega 56

(http://www.ozone3d.net/public/jegx/2018q2/geexlab-glz-amd-cpu-gpu.png)