Geeks3D Forums

GeeXLab => GeeXLab - english forum => Topic started by: way2sky on June 14, 2016, 10:56:38 AM

Title: Render Target is Texture Array
Post by: way2sky on June 14, 2016, 10:56:38 AM
Hi

I want to create a render target which is a texture array, which function shall I use?

The background is, I'm implementing a voxel based global illumination, and I need to render geometry into a 3d volume (2D texture array).

I've searched API and code samples but couldn't find any examples about render target array.

Thanks in advance
Title: Re: Render Target is Texture Array
Post by: JeGX on June 17, 2016, 02:26:30 PM
Render targets with texture 2D arrays are not supported in current GeeXLab.
But I will try to add this support in the next update (the Windows version will be updated first).


 

Title: Re: Render Target is Texture Array
Post by: JeGX on June 19, 2016, 06:44:55 PM
I just added the support of texture 2d array in render target. The new GeeXLab (Windows version) should be released shortly.