Geeks3D Forums
GeeXLab => GeeXLab - english forum => Topic started by: JeGX on November 04, 2014, 12:21:25 PM
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A quick test that mixes geometry instancing and webcam. Each cube is stretched along z axis according to the value of the texture (the webcam output). I will put the demo in the code sample pack later.
(http://www.ozone3d.net/public/jegx/201411/glslhacker_webcam_20141104-01.jpg)
(http://www.ozone3d.net/public/jegx/201411/glslhacker_webcam_20141104-02.jpg)
(http://www.ozone3d.net/public/jegx/201411/glslhacker_webcam_20141104-03.jpg)
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With some lines:
(http://www.ozone3d.net/public/jegx/201411/glslhacker_funny_webcam_tests_20141107_01.jpg)
(http://www.ozone3d.net/public/jegx/201411/glslhacker_funny_webcam_tests_20141107_02.jpg)
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With cubes:
(http://www.ozone3d.net/public/jegx/201411/glslhacker_funny_webcam_tests_20141107_03_cubes.jpg)
(http://www.ozone3d.net/public/jegx/201411/glslhacker_funny_webcam_tests_20141107_04_cubes.jpg)
With torus:
(http://www.ozone3d.net/public/jegx/201411/glslhacker_funny_webcam_tests_20141107_05_torus.jpg)
(http://www.ozone3d.net/public/jegx/201411/glslhacker_funny_webcam_tests_20141107_06_torus.jpg)
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With discs:
(http://www.ozone3d.net/public/jegx/201411/glslhacker_funny_webcam_tests_20141108_01_disc.jpg)
(http://www.ozone3d.net/public/jegx/201411/glslhacker_funny_webcam_tests_20141108_02_disc.jpg)
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Then I read that it was very scary.