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GeeXLab => GeeXLab - english forum => Topic started by: JeGX on August 15, 2014, 05:39:32 PM

Title: Billboarding in GLSL
Post by: JeGX on August 15, 2014, 05:39:32 PM
Here are some articles about how to do billboarding in the vertex shader and in the geometry shader in GLSL.

- Simple Billboarding Vertex Shader:
  http://www.geeks3d.com/20140807/billboarding-vertex-shader-glsl/

- Particle Billboarding with the Geometry Shader:
  http://www.geeks3d.com/20140815/particle-billboarding-with-the-geometry-shader-glsl/


GLSL Hacker demos that illustrate these articles can be found in the code sample pack (http://www.geeks3d.com/glslhacker/cs/)

- host_api/GLSL_Billboarding/

- host_api/GLSL_Billboarding_Geometry_Shader/


(http://www.ozone3d.net/public/jegx/201408/glslhacker_billboarding_geometry_shader_particles_02.jpg)