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Tech Forums => 3D-Tech News Around The Web => Topic started by: Stefan on January 21, 2011, 09:06:31 PM

Title: UDK January 2011 - PhysX is now enabled for iOS development
Post by: Stefan on January 21, 2011, 09:06:31 PM
Quote
January 21, 2011 – Epic Games, Inc. has released the January 2011 UDK Beta (http://udk.com/news-beta-jan2011), the latest version of the Unreal Development Kit (UDK), the free edition of Unreal Engine 3 that provides access to the award-winning toolset used in blockbuster video games, 3D visualizations, digital films and more.

Mobile

    * PhysX is now supported on iOS.

Rigid body physics, fracturable meshes and ragdolls are among supported features.
Note: Cloth, fluids and soft bodies remain disabled on iOS for performance reasons.


Running the GLES2 mobile previewer on my laptop is not so convenient  :P

(http://img5.imagebanana.com/img/hlgndexc/stefan.udk201101.mobpre.png)