Geeks3D Forums

Tech Forums => 3D-Tech News Around The Web => Topic started by: Stefan on June 19, 2009, 07:47:03 AM

Title: Intelligent Mistakes: How to Incorporate Stupidity Into Your AI Code
Post by: Stefan on June 19, 2009, 07:47:03 AM
Quote
Have you ever played a few rounds of, say, online backgammon or poker (just for fun, of course), only to find yourself thinking:"No way! The odds of that happening are a astronomical. This software is intentionally cheating!" You might be right.

In this article (http://isdlibrary.intel-dispatch.com/vc/2503/visualizing%20floats_wp_041309.pdf) originally written for Game Developer Magazine, Neversoft co-founder Mick West presents a thought-provoking look at how the believability of video-game AI opponents is achieved by incorporating "artificial stupidity" and "intelligent mistakes" to make games more entertaining for the player.