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A behind-the-scenes look into the latest renderer technology powering the critically acclaimed DOOM. The lecture will cover how technology was designed for balancing a good visual quality and performance ratio. Numerous topics will be covered, among them details about the lighting solution, techniques for decoupling costs frequency and GCN specific approaches.
Slides (PDF) (http://advances.realtimerendering.com/s2016/Siggraph2016_idTech6.pdf) | source (http://advances.realtimerendering.com/s2016/index.html)