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Tech Forums => 3D-Tech News Around The Web => Topic started by: Stefan on October 06, 2011, 09:48:19 PM

Title: AMD GPUPerfStudio2.7.829.0
Post by: Stefan on October 06, 2011, 09:48:19 PM
Quote
GPU PerfStudio 2.7 Improvements (http://developer.amd.com/TOOLS/PERFSTUDIO/Pages/default.aspx)

    OpenGL 4.0 is now supported
    Shader Debugger
        DX11/DX10 Vertex Shader debugging is now supported
        Constant buffer indexes are now correct
    Stage Layouts
        Pipeline Stage view now shows which stages are active at a draw call
        New Image Resource Thumbnail viewer that allows the user to view image resources from different stages of the pipeline in one view
        DX11/DX10 the stencil buffer has been removed from the OM layout. The Depth and Stencil images are both in the depth image in different channels
    DX11/DX10
        Frame Capture now supports the creation of vertex buffers
        DX11 Buffer Visualization support for shader inputs
        DX11 CS UAV Visualization support for shader inputs
        DX11 Constant buffers now display non-float data correctly
    Profiler
        New Profile delta feature allows the user to see the differences between two profiles

(http://www.pepperpics.org/thumbs/gpupslb2.png) (http://www.pepperpics.org/i/gpupslb2.png)