SPIN-X (http://www.spinxengine.com) created a little test [4.44MB] (http://www.spinxengine.com/download/bully_shroom.zip)for the 3D game engine Spin-X Engine to test if graphics & physics engines run properly on different PC's.
Mushrooms are falling and the mushroom in the center bullies them out by spinning around clockwise.
Checksum: 0x5e9017ea
Operating System Information:
Name: Microsoft Windows Vista Home Premium 64-Bit (6.0.6002)
Service Pack: Service Pack 2
Total Physical Memory: 4094MB (2677MB free)
Total Virtual Memory: 8065MB (6503MB free)
CPU Information:
Name: Intel(R) Core(TM)2 Quad CPU Q9450 @ 2.66GHz
Description: Intel64 Family 6 Model 23 Stepping 7
Manufacturer: GenuineIntel
Architecture: x64 (64-bit) running on a 64-bit OS
Number of Processors: 1 (4 Cores & 4 HW Threads)
L2 Cache Size: 12288KB
L3 Cache Size: 0KB
Memory Module Information:
Bank0/1: 2048MB
Bank4/5: 2048MB
Video Adapter Information:
Name: NVIDIA GeForce GTX 465
Total Memory: 1024MB
Drivers: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 8.17.12.5819 (6/7/2010)
Monitor Information:
Description: ACER AL2016W
Native Resolution: 1680 x 1050
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Loaded Direct3D9 (d3d9.dll v6.0.6002.18005)
Created windowed Direct3D9 device:
Adapter: NVIDIA GeForce GTX 465
Driver Version: 8.17.12.5819
Resolution: 1280 x 720 [X8R8G8B8]
Supported Shader Models: vs3.0, ps3.0
Max Texture Resolution: 8192 x 8192
Max Simultaneous Textures: 8
Max Simultaneous RTs: 4
Max Anisotropic Filtering: 16
Loaded NVIDIA PhysX (PhysXLoader.dll v2.8.3.31)
Initialized PhysX SDK (v2.8.1)
Created hardware accelerated PhysX scene
Average FPS: 124
(http://img3.imagebanana.com/img/46pelren/thumb/stefan.spinx.engine.png) (http://www.imagebanana.com/img/46pelren/stefan.spinx.engine.png)