RenderDoc 1.30 released

Started by JeGX, December 04, 2023, 08:23:45 PM

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JeGX

RenderDoc is a frame-capture based graphics debugger, currently available for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES development on Windows, Linux, Android, and Nintendo Switchâ„¢. It is completely open-source under the MIT license.

Version 1.30 contains support for mesh shaders on both Vulkan and D3D12. In addition there are a number of bugfixes including some crashes and a problem affecting recent NV drivers on UE5, as well as some other general improvements.

Links:
- v1.30 release notes
- Downloads