GLSL Shaders in QR Codes
Started by JeGX, March 26, 2023, 04:41:02 PM
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QuoteEpic Games "State of Unreal" MetaHuman Animator demo powered by Ryzen and RadeonAt this year's event, AMD didn't just hold all its GDC developer sessions with all the exciting announcements made at them, but also worked with some of its key partners to showcase some of the amazing technologies available for game developers and content creators. As part of the Epic Games "State of Unreal" GDC presentation that took place on Wednesday, March 22, AMD Ryzen™ and Radeon™ technology powered a groundbreaking demo of Epic's newly revealed MetaHuman Animator, which reproduces any facial performance as high-fidelity animation on MetaHuman characters using an iPhone or stereo helmet-mounted camera (HMC).If you're not familiar with this, MetaHuman is a framework for creating high-fidelity photorealistic digital humans for use in games and more, and MetaHuman Animator uses performance capture of a real actor to animate MetaHumans. The demo showcased the latest update to the MetaHuman creation workflow live on stage at the event, where the facial performance of actor Melina Juergens (Senua from the game Hellblade: Senua's Sacrifice and the upcoming Senua's Saga: Hellblade II) was captured live using Epic's Live Link Face app for Unreal Engine on iOS.