Author Topic: Red Dead Redemption 2 Graphics Techniques Analysis  (Read 3376 times)

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JeGX

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Red Dead Redemption 2 Graphics Techniques Analysis
« on: June 24, 2020, 05:11:14 PM »
Quote
One of my favorite games of all time, Red Dead Redemption returned with a prequel for consoles in 2018. Then it came for PCs in 2019. I finally managed to play the game and amazed by its graphics immediately. But I got upset because I can barely play the game on medium settings at 25 FPS with a 1050Ti laptop GPU. I know that I don't have a good rig but 25 FPS on medium settings?

Today, we are going to look at some frame captures from the game and try to analyze graphics techniques used in the game.

Link:
- https://imgeself.github.io/posts/2020-06-19-graphics-study-rdr2/


Red Dead Redemption 2 Graphics Techniques Analyzis
« Last Edit: June 24, 2020, 05:22:42 PM by JeGX »