Author Topic: Mesh Shaders in OpenGL and Vulkan - Part1: RGB Triangle in OpenGL  (Read 5155 times)

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JeGX

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An introduction to mesh shaders (Turing GPUs).
Part1: RGB Triangle in OpenGL

Article + Downloads
- https://www.geeks3d.com/hacklab/20200515/demo-rgb-triangle-with-mesh-shaders-in-opengl/

"GeeXLab - Mesh Shaders in OpenGL"


JeGX

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Mesh Shaders in OpenGL and Vulkan - Part3: Textured Quad in GL/VK
« Reply #2 on: May 18, 2020, 06:26:32 PM »
Part 3: Textured Quad with Mesh Shaders in OpenGL and Vulkan

Article + Downloads
- https://www.geeks3d.com/hacklab/20200515/demo-textured-quad-with-mesh-shaders-in-opengl-and-vulkan/


Mesh Shaders demo in Vulkan - GeeXLab

JeGX

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Part 4: Meshlets and Mesh Shaders in Vulkan

Article + Downloads
- https://www.geeks3d.com/hacklab/20200518/demo-meshlets-and-mesh-shaders-vulkan/


Meshlets and Mesh Shaders demo in Vulkan - GeeXLab