Author Topic: NVIDIA Vulkan Ray Tracing Tutorial (VK_NV_ray_tracing)  (Read 1465 times)

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NVIDIA Vulkan Ray Tracing Tutorial (VK_NV_ray_tracing)
« on: April 19, 2019, 06:31:28 PM »
The focus of this document and the provided code is to showcase a basic integration of ray tracing within an existing Vulkan sample, using the VK_NV_ray_tracing extension. Note that for educational purposes all the code is contained in a very small set of files. A real integration would require additional levels of abstraction.